Category: PTRs & Betas
Player VS MoP: Blizzcon First Impressions
| November 23, 2011 | Posted by Jeff under PTRs & Betas |
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Now before anybody says anything, I know this is a little late. I’ve been meaning to do this now for some time, but haven’t really gotten around to getting my thoughts out yet. So without further ado, here’s how I see Mist of Pandaria’s announcements thus far.
New Race, Pandaren: This honestly doesn’t excite me that much. I do like that you will be able to choose your faction at level 10, but not that your bound to that side for the remainder of the game. In a previous MMO I spent time on, Dofus, you were able to become neutral again and choose the other faction for a cost. I think an idea such as that would add an additional element to the game. Being able to choose and be stuck at level 10 seems like a waste of an effort. If they had gone that little bit further, they’d really shine.
New Class, Monk: Again, I’m not terribly excited about this. From what I can tell, it will be a leather-wearing pally with a healing spec similar to an AA Disc Priest. Sorry, but not going to be the first person to jump on this boat either. I am glad to see another healing class, and hopefully people will at least try it out healing instead of rolling another DPS.
On a related note, it was mentioned that Pandaren/Monks will likely make use of fist weapons. This part I am extremely pleased about. Fist weapons haven’t been getting the credit they deserve for a long, long time.
Player VS PTR Patch 4.3: Hour of Twilight 5-man Dungeon
| October 9, 2011 | Posted by Jeff under PTRs & Betas |
I would do a review of this, but this dungeon sucks. To start off, there is no NPC to tell you where to go. You’d assume it’s straight, but it’s actually the portal behind you (beside the dungeon entrance).
Then you get to escort Thrall the entire dungeon.
First boss I kept getting silenced and pulling aggro from our tank. When I wasn’t almost dead, I was randomly teleported and bugged in a wall.
Oh, and I got disconnected 3 times before a second boss.
Screw this dungeon. skip it.
Edit: But seriously, I’ll do a review when it’s not so buggy.
Player VS PTR Patch 4.3: End Time 5-man Dungeon
| September 29, 2011 | Posted by Jeff under PTRs & Betas |
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Warning: This post contains spoilers for the upcoming patch 4.3 for World of Warcraft.
It’s day two of the new patch for WoW on the PTR (Public Test Realm) and I’m finally getting settled in. I have all my add-ons working, I’m bored with transmogification, so it’s time to start on the new content: Dungeons.
The first of the three new dungeons is named End Time. This is actually a fairly short dungeon, and can be completed in less than 15 minutes. When doing the random dungeon finder it awards 150 valor points. Once you zone in, take the teleporter (Time Transit Device) to the first Dragonshire on the list, kill some trash, kill the boss, then go to the next Dragonshire on the list. Repeat. Once you’ve killed 3 bosses, you go to the Bronze Dragonshire to fight Murozond. The first three bosses you fight will be selected at random, and will take place at the different Dragonshires.
Echo of Jaina (Azure Dragonshire): Collect 16 of her staff pieces to make her less-transparent and targetable. During the fight it’s a tank n spank, and she’ll teleport around a bit. Avoid the giant blue beams she shoots out to avoid getting frozen. Run over the flowers she throws as soon as you can, otherwise they grow really big and do a ton of AoE damage.
Echo of Baine (Obsidium Dragonshire): You can avoid adds. Baine will be on one of the four islands floating in magma. Ranged should be on separate islands if possible. During the fight he will cast pulverize, and destroy one of the islands. Swim to another one as quick as possible, as the magma puts a debuff on you. He’ll also throw his totem at a random group member, throwing them back into the magma. The totem can then be picked up and thrown at Baine to daze him. Repeat until he dies.
Echo of Sylvanas (Ruby Dragonshire): You can avoid all adds. Tank her and avoid the purple fire on the ground. Around 30% she will create a purple spot on the ground and fly above it, sucking all people beneath her. She will also summon a circle of ghouls linked with lightning. Choose a ghoul and kill him, then run through the opening. She’ll drop back down to earth to be killed after.
Echo of Tyrande (Emerald Dragonshire): The whole place is dark here. Random spots of light will appear, run to them. During this time adds will just keep coming. Eventually you get to a dark moonwell, where Tyrande will be. During the fight simply avoid the beams of light she shoots out. Each beam will split in 4 more beams. Simply stay spread out.
Murozond (Bronze Dragonshire): Once you kill trash, he’ll come down to fight you. Once the fight starts, a copy in time of you will be made. Throughout the fight he’ll spawn bubbles that turn into vortexes, avoid both. If somebody stands in the vortex too long, time will roll backwards. When this happens, you move back to the place you were when the copy was made. This can only be done 5 times during the fight. He’ll also breath fire, which does pretty good damage.
Killing the bosses will drop a random piece of the new dungeon gear, ilvl 378. Compared to my Firelands Raid gear, it’s slightly lower for base stats.
Overall this dungeon is really easy, and really short. I’m expecting them to buff it before it hits the servers.


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